Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building exterior which served as look development for other buildings. Some pre-existing assets used. Supervised art creation of surrounding areas.
Personally responsible for "Fluid Dynamics" building interior which served as look development for other buildings. Some pre-existing assets used.
Personally responsible for "Fluid Dynamics" building interior which served as look development for other buildings. Some pre-existing assets used.
Personally responsible for "Fluid Dynamics" building interior which served as look development for other buildings. Some pre-existing assets used.
Personally responsible for "Fluid Dynamics" building interior which served as look development for other buildings. Some pre-existing assets used.
Personally responsible for "Fluid Dynamics" building interior which served as look development for other buildings. Some pre-existing assets used.
Fluid tank asset for central element of Fluid Dynamics building.
Call of Duty: Advanced Warfare - MP Chop Shop
Lead production environment artist on DLC MP map Chop Shop. (2015)
Personally responsible for "Fluid Dynamics" building exterior and interior which served as look development for other surrounding buildings. Created treatments by extrapolating from provided art direction. Some pre-existing assets were used for the treatments. Created tank structure for central element. Supervised creation of all other art treatments in the level.
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